ODVENTURE

Odventure screenshot
A while back in 1987 we charged a small team to make the ultimate computer adventure game. And then we forgot about them. They were perfectly happy to be forgotten about. They worked tirelessly with only 42 weeks of paid vacation per year to build the ultimate adventure game, at least according to the standards of the year they started (1987). Here is their amazing (for 1987) achievement.
Use the arrow keys to move around. Move on to towns or dungeons to enter. Pay attention to keyboard commands in prompts for other actions or click on the screen. Figure the rest out, as while we paid the development team for 39 years, we forgot to pay the documentation team so they quiet quit and survived off of break room cup-o-noodles for a while before moving on to found SpaceX.
The world appearing in this work is fictitious. And resemblance to real worlds, past or future, is purely coincidental.
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